It's Finally Here (With a Bonus)


It's Been a While

I won't bother with an excuse because it's taken me 4 months longer than it was supposed to - to finish this season out. All I'll say is that I'm sorry for the wait, and I really, really think this last module is a good one. It's long on text and short on adventure- but that's only because it's serving as a prototype for the Raid system I'm working on for CRYSTALLINE

From the Ashes 1.4 - The Chamber Maledict has some of the most involved boss mechanics I've put out yet, including phase change effects, raid-wide damage telegraphs, and more. The fights are hard (even harder now that I've put together a substantial set of changes to the core system, see the main CRYSTALLINE page to get the newest version of the rules and check out the changelog), the emotions are raw, and the mystery is just heating up. Even though this season took me forever to finish, and felt a bit like a failed experiment for a while, I learned a lot from it. And I'm going to be implementing what I learned going forward.

By Way of an Apology...

I've included a 5th bonus module with this update as well as a way to say sorry for taking so damn long on this one. A lot of life got in the way, and I rewrote it a couple of times from scratch because I was dissatisfied with it. So sorry about that. BUT ENOUGH OF THAT, onto the bonus! 

The bonus module is a set of 3 brand new Soul Stones. The Morient, the Sophist, and the Muse. These bonus souls give you new mechanics, new playstyles, and new builds to work on with your party.

Thanks for everything so far. The next time I do one of these it won't take twice as long as it's supposed to, I hope. 😂

Files

CRYS1.4 From the Ashes - Chamber Maledict.pdf 161 kB
Dec 29, 2021
CRYSTALLINE New Soul Stones.pdf 66 kB
Dec 29, 2021

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