Arise Alpha v0.2 - New Disciplines, Items, Monsters


Good Evening~

Version 0.2 is up now! Both the book and the sheets have been updated.

Shiny new features, for those not in the discord & unaware of how things have been going:

  • Linked ToC.
  • 3 new Disciplines (Mechnician, Necrofactor, and Red Lion) that each have different pet mechanics.
  • New monsters and updated monster stats.
  • New weapons & armor, and updated equipment stats.
  • The Story Track system, for further control of narrative pacing and giving players some content control levers.
  • A handful of edits & tweaks.

Some things not yet in the document, or hinted at by several things but not fully in the rules yet:

  • Eidolator Discipline -- the 4th pet discipline, with yet another different set of pet mechanics.
    • A couple of their abilities were finalized in my notes already so I added them to the doc now to save some time later.
  • Item upgrade system (new loot items Gaianite & Residuum have been added which will be the cornerstone of this system).
  • Elite & Special enemies
    • I'd hoped to have a lot more time for v0.2, but if I'm going to get a major update done before the holidays, I had to push it out as-is. The next few weeks are going to be extremely busy for me, so all I was able to do was finalize monster creation rules that will hopefully make it faster to create enemies going forward.

This won't be the last Arise update before the new year, probably, but unless I miraculously find myself with a whole lot of unexpected free time in the next while it'll probably be the biggest until January.

Files

Arise TRPG - Alpha Release v0.2.pdf 15 MB
Dec 05, 2023
Arise - Alpha Release v0.2 - Sheets.zip 325 kB
Dec 05, 2023

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